
You choose a two-speed right bank on the X-wing’s dial. To move, you simply move your ship along the maneuver template, as shown below! Each maneuver that you select on your ship’s maneuver dial has a speed and a heading that determines the maneuver template you’ll use. Taking the foundational system from the game’s first edition, moving your ships in X-Wing Second Edition is quick and easy. This straightforward system provides a wealth of tactical depth, allowing you to make gentle turns or aggressive loops while trying to stay one step ahead. During the round, the lowest skilled pilots are forced to move first, as they attempt to get into position to open fire. This initiative value determines when your ships will act. On every ship card, you’ll find an initiative value that represents that pilot’s reflexes, skill, and even luck. Because of this, each pilot will react to their surroundings differently. Once a maneuver has been locked in for every ship, it’s time to start flying.Īny squadron is composed of pilots of varying skills, from rookies encountering their first action to hardened veterans used to the din of battle. Using these unique maneuver dials, you’ll secretly select each ship’s maneuver at the top of the round. As in the first edition, every ship in X-Wing Second Edition flies differently with a completely unique maneuver dial. One player wins when all enemy ships are destroyed!Īs the commander of your squadron, you begin each round by deciding how your pilots will fly their ships.


If you can successfully outmaneuver your opponent, you’ll catch the enemy ships in your sights and open fire. Each round, you’ll carefully plot a course for each of your ships, trying to anticipate enemy movement. X-Wing Second Edition locks two players in fierce ship-to-ship combat. Are you a veteran X-Wing player? Find the answers to your questions about X-Wing Second Edition under the FAQ section below.
